I am seeking a Ph.D. student, including international, to research trans/queer gaming at Monash University in Melbourne, Victoria, Australia. The scope of work is open, but projects that center designs to support gender euphoria and/or minimize dysphoria; promote equity by highlighting diverse needs in design processes; and/or extract from existing games reusable design knowledge are ideal. Our latest paper is "Analyzing Trans (Mis)Representation in Video Games to Remediate Gender Dysphoria Triggers" and is likely a good starting point for any student.
For context, my research is moving into trans/queer gaming work and is largely published in human-computer interaction venues. My work typically includes qualitative analysis of game interface design, though also includes ethnographic fieldwork, system building, and quantitative user/player studies. My Google Scholar profile is here: https://scholar.google.com/citations?user=-8LWAe8AAAAJ&hl=en